React Konva is a JavaScript library for drawing complex canvas graphics using React. It provides declarative and reactive bindings to the Konva Framework.
An attempt to make React work with the HTML5 canvas library. The goal is to have similar declarative markup as normal React and to have similar data-flow model.
Currently you can use all Konva
nodes and shapes as React components and all Konva
events are supported on them in same way as normal browser events are supported.
Note: you can find a lot of demos and examples of using Konva there: https://konvajs.org/. Really, just go there and take a look what Konva can do for you. You will be able to do the same with react-konva too. You don’t need to learn react-konva
, just learn Konva.
Installation
npm install react-konva konva --save |
Comparisons
react-konva vs react-canvas
react-canvas is a completely
different react plugin. It allows you to draw DOM-like objects (images, texts)
on canvas element in very performant way. It is NOT about drawing graphics, but
react-konva is exactly for drawing complex graphics on <canvas>
element from
React.
react-konva vs react-art
react-art allows you to draw graphics on
a page. It also supports SVG for output. But it has no support of events of
shapes.
react-konva vs vanilla canvas
Vanilla canvas is faster because when you use react-konva
you have two layers of abstractions. Konva framework is on top of canvas and React is on top of Konva.
Depending on the use case this approach can be slow.
The purpose of react-konva
is to reduce the complexity of the application and use well-known declarative way for drawing on canvas.