new Tween()
Tween constructor. Tweens enable you to animate a node between the current state and a new state.
You can play, pause, reverse, seek, reset, and finish tweens. By default, tweens are animated using
a linear easing. For more tweening options, check out Konva.Easings
- Source:
- konva.js
Example
// instantiate new tween which fully rotates a node in 1 second var tween = new Konva.Tween({ node: node, rotationDeg: 360, duration: 1, easing: Konva.Easings.EaseInOut }); // play tween tween.play(); // pause tween tween.pause();
Methods
-
destroy()
-
destroy
- Source:
- konva.js
-
finish()
-
finish
- Source:
- konva.js
Returns:
- Type
- Tween
-
pause()
-
pause
- Source:
- konva.js
Returns:
- Type
- Tween
-
play()
-
play
- Source:
- konva.js
Returns:
- Type
- Tween
-
reset()
-
reset
- Source:
- konva.js
Returns:
- Type
- Tween
-
reverse()
-
reverse
- Source:
- konva.js
Returns:
- Type
- Tween
-
seek((t)
-
seek
Parameters:
Name Type Description t
Integer time in seconds between 0 and the duration
- Source:
- konva.js
Returns:
- Type
- Tween