<!DOCTYPE html> <html> <head> <script src="https://unpkg.com/konva@4.0.18/konva.min.js"></script> <meta charset="utf-8" /> <title>Konva Interactive Building Map Demo</title> <style> body { margin: 0; padding: 0; overflow: hidden; background-color: #f0f0f0; } #container { background: black url('/assets/line-building.png') no-repeat 1px 0px; } </style> </head> <body> <div id="container"></div> <script> var width = window.innerWidth; var height = window.innerHeight;
function getData() { return { '1st Floor': { color: 'blue', points: [366, 298, 500, 284, 499, 204, 352, 183, 72, 228, 74, 274] }, '2nd Floor': { color: 'red', points: [72, 228, 73, 193, 340, 96, 498, 154, 498, 191, 341, 171] }, '3rd Floor': { color: 'yellow', points: [73, 192, 73, 160, 340, 23, 500, 109, 499, 139, 342, 93] }, Gym: { color: 'green', points: [498, 283, 503, 146, 560, 136, 576, 144, 576, 278, 500, 283] } }; } function updateTooltip(tooltip, x, y, text) { tooltip.getText().text(text); tooltip.position({ x: x, y: y }); tooltip.show(); } var stage = new Konva.Stage({ container: 'container', width: width, height: height }); var shapesLayer = new Konva.Layer(); var tooltipLayer = new Konva.Layer();
var tooltip = new Konva.Label({ opacity: 0.75, visible: false, listening: false });
tooltip.add( new Konva.Tag({ fill: 'black', pointerDirection: 'down', pointerWidth: 10, pointerHeight: 10, lineJoin: 'round', shadowColor: 'black', shadowBlur: 10, shadowOffsetX: 10, shadowOffsetY: 10, shadowOpacity: 0.5 }) );
tooltip.add( new Konva.Text({ text: '', fontFamily: 'Calibri', fontSize: 18, padding: 5, fill: 'white' }) );
tooltipLayer.add(tooltip);
var areas = getData();
for (var key in areas) { var area = areas[key]; var points = area.points;
var shape = new Konva.Line({ points: points, fill: area.color, opacity: 0, closed: true, key: key });
shapesLayer.add(shape); }
stage.add(shapesLayer); stage.add(tooltipLayer);
stage.on('mouseover', function(evt) { var shape = evt.target; if (shape) { shape.opacity(0.5); shapesLayer.draw(); } }); stage.on('mouseout', function(evt) { var shape = evt.target; if (shape) { shape.opacity(0); shapesLayer.draw(); tooltip.hide(); tooltipLayer.draw(); } }); stage.on('mousemove', function(evt) { var shape = evt.target; if (shape) { var mousePos = stage.getPointerPosition(); var x = mousePos.x; var y = mousePos.y - 5; updateTooltip(tooltip, x, y, shape.attrs.key); tooltipLayer.batchDraw(); } }); </script> </body> </html>
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